March 31, 2014
… a success? … a failure? … something that will keep me busy for a long time?
I don’t know. But there is one thing I know for sure: I have to try it!
I want to make games. I want to be able to work on games full time. The problem is a familiar one: Money. If you don’t have money you need a job and if you have a job it might take forever to finish your own projects.
If you make games you probably have a talent for finding solutions. So I thought about what might be a good solution for my problem and I came up with one:
In Germany you can get governmental support for starting a business. In my case that support would be money to pay my rent and to keep me alive and a little bit on top of it. Of course you have to do something for it:
- Write a business plan
- Get expert’s opinion on your business plan
- Make application for the governmental support (for which you need the business plan and the expert’s opinion)
I managed to write a business plan and already got a positive statement from an expert. Now I have to wait for the job center to decide whether I get the support or not.
If I don’t get the support I’ll have to think about another solution but if I get it I can start my business and the real work will begin.
I’m already working a lot to prepare the business:
- Collecting game ideas
- Thinking about the scale of projects because I have to finish them in a reasonable amount of time with only me doing everything (programming, 3D modeling, animating, writing story and music, marketing, etc.)
- Working on prototypes
- Expanding my twitter audience and looking for ways to promote future projects
- Thinking of ways to earn money (which is tough because I don’t like ads and pay to win. I will experiment with different solutions to find something that’s a good compromise)
It’s a lot of work but it’s also very exciting and fun when your ideas begin to take shape. There is also doubt but I think that’s always the case if you try something new.
I just see it like this: If my business fails I learned a lot and created cool stuff that I can use to apply for a job. If it works out well, yeah, that would be even better. So it’s a win either way 🙂
First experiences with Google Play Store
In my last post I promised to tell you about how the ad service RevMob works out for me.
I did my first steps into the Play Store with my Flappy Jam entry Urban Bird Flip 3D.
So here are some statistics.
Urban Bird Flip 3D earnings in total:
Hmm, it’s a start.
I’ll top that with my next game.
It’ll be something different and more original.